So, when last we spoke about my future work situation, I was regaling you with tales of interviews gone awry. Maybe not “awry”, but certainly not “well”.
Here’s another one.
One of the places I applied with decided that they were interested enough in me after an initial phone call that they wanted to fly me out to Chicago for the weekend to conduct an interview. On landing in Chicago, I received an email from another company also wanting to set up an interview. The company that was flying me out wanted me on Friday morning, so I had Friday afternoon free to try to fit in another interview, so I said I was interested and set up an interview for that afternoon.
This was a breakthrough for me, because this was a video game developer. Not a large one, mind you, but a video game developer. There used to be two big game developers in Chicago: Midway (obviously), and an EA office. Quick, name the last Midway game you played. Chances are pretty good that the last Midway game you played required quarters, so Midway is not doing well these days. EA, on the other hand, is HUGE, yet, for some reason, decided to close their Chicago office. So refugees from those two offices have branched out to start their own companies.
My interview was not with one of those companies. My interview was with a developer of mobile phone games. Not quite as prestigious, but still.
My morning interview ran later than I expected, so I basically had to run from my interview to the train, then run from the train to the next interview. In a balmy Chicago August. In slacks and a long sleeve shirt. Carrying my MacBook Pro (why?). Obviously, by the time I got to that interview I was A) out of breath, and B) sweating like crazy, but C) on time. I don’t know what the interviewer must’ve thought, but he offered me a drink several times. I wasn’t thirsty, just sweaty.
We started talking and I found out a bit about them and they a bit about me. The bits about them were not encouraging – never had I.T. support, no infrastructure, no phone system, no experience, no benefits, antiquated systems, etc. Some of it was cool though – everyone seemed nice, their office looked like an abandoned factory turned into a studio apartment, turned into an office. And there were pretty cool projects that they needed done. But I could see that the money wouldn’t be there and there were no benefits. “Options?” you’re saying, “It is a software company after all.” I didn’t even ask. And the job would’ve been challenging for about 3 months, then there would’ve been nothing for me to do but sit around and wait for someone to have problems. So it would’ve been, basically, a couple of years off from working to play around with this small mobile phone game company. And all this would’ve been fine, and understandable for a company of less than 30, but when the economy is collapsing around us (maybe), mobile phone games are not something people are going to be spending a bunch of money on. Certainly not enough for me to stake two years on.
I hope they do well, I really do, but I’m not at a place in my career where it would make sense for me. Maybe someday, but likely they’re going to need to find some fresh out of college kid who wants to take on a few projects and can afford to get canned when the company needs to shed employees.
Posted by alexthegraham
Posted by alexthegraham
Posted by alexthegraham